With Destiny 2 likely on its last legs, one presumes that Destiny 3 is right around the corner, making this acquisition quite timely. By selling a game and then further monetizing it with regular “seasons” of content, new aesthetic updates and other items, the GaaS model takes a page from MMOs. Games-as-a-service, or so-called live service games, have become one of the most lucrative new models for the industry, and Destiny 2 is one of the most successful examples. The acquisition is a clear land grab by Sony as the rival console gaming companies warm up for the next round of battle.
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